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” Kyle Machulis, operator of slashdong.org, a Web site about the combination of sex and technology and a self-described “tinkerer/hacker/pioneer/visionary in the realm of sex technology,” is a major proponent of open-source teledildonics.But, he says, the real-world functionality of computer-enabled sex toys hasn’t really caught up with its potential.3DXChat is the web's newest downloadable interactive game strictly made for adults who want to connect and feel a unique sensual experience in the virtual 3D world of gaming.Looking for hot 3D virtual sex with a real partner?Join the 3DXChat community with the 3DXChat client. Enter the world where all your secret desires come true, where you can be anyone and where you can do anything you want.I was having sex with a Dutch girl when my wife walked in. “I don’t like the phrase ‘virtual sex,’” Lynn says, “because it trivializes the experience.The Sinulator’s counterpart is the “Interactive Fleshlight,” a penis sleeve for men that transmits in-and-out action into vibrations for the Sinulator on the other end.“Just install the software,” says Sinulate’s web site, “plug in your Interactive Fleshlight, and pick a partner!
There are many ways to share sex with people in virtual spaces, and you still have to communicate to the other person what you like and don’t like. That’s part of what turns people on.” From adult video games to instant messaging and chat rooms to web cams to online interactive worlds to Internet-enabled sex toys, the means for enjoying erotic experience via a remote connection seem to be multiplying faster than you can say “teledildonics.” For the uninitiated, teledildonics (or cyberdildonics) refers to sex toys that can be controlled with a computer.
The “Sinulator,” for example, produced by Sinulate Entertainment in Sunnyvale, California, is a wireless vibrator that connects to any computer with an Internet hookup and a Windows operating system.
“It’s not sex but it is sex,” says Regina Lynn, author of The Sexual Revolution 2.0 and a columnist on sex and technology for
I don’t know where the real user was located, but our virtual meeting space within Second Life was called “The Netherlands.” Or maybe “she” was really a he, controlling a female avatar. If it’s not clear already, “virtual sex” can be a little complicated.
But there was a real person on a computer somewhere in the world making her avatar have sex with my avatar by clicking a pink ball on the ground.
She was an avatar in Second Life, the online, 3D, digital world developed by San Francisco company Linden Labs.